PRODUCTS
Create augmented reality (AR) apps with better workflows and purpose built authoring tools.
Get 50% off Unity MARS for a limited time. Buy now
Specialized tools for AR creators
Unity MARS helps solve the hard problems of AR app development:
- Overcome the challenges of authoring for dynamic physical environments
- Reduce iteration time and build dynamic content for AR apps
- Release cross-platform experiences with support for iOS, Android, Hololens, and Magic Leap
Faster workflows for AR development
Faster workflows for AR development
Accelerate content workflows with intuitive content creation features:
- Author AR apps visually
- Test in the Unity Editor
- Work with unknown elements using fuzzy authoring and proxies
Key MARS features
WYSIWYG Simulation View
Visualize your content as your audience will experience it in-context. Instead of coding, drag your content directly into the viewer, and Unity MARS creates the appropriate proxies and conditions.
Proxy-based workflow
Build your app with proxies that represent real-world objects. With a framework in place, you set conditions and actions on your proxies to tell the app how to respond to them.
Fuzzy authoring
With visual aids for "fuzzy" authoring, you define minimum and maximum measurements for real-world objects rather than coding precise values.
Customizable building blocks
Get started with templates that cover popular AR use cases, including a training tutorial application that works with all MARS indoor and outdoor environment templates.
Learn more
Intro to Unity MARS
Get an overview of Unity's advanced AR authoring tool, why we built it, what problems it solves, and how to get started.
MARS for enterprise studios
Mixed and augmented reality offer myriad possibilities for many industries. Join us for an expert-led walkthrough of industrial applications for Unity MARS.
AR Foundation and MARS
Learn how to use Unity's AR stack to build immersive games. You'll also hear tips and tricks from the developers of Krikey, an AR gaming app.
MARS 101
Get familiar with Unity MARS with this free step-by-step course on our learning platform, Unity Learn.
"We don't see ourselves creating AR applications without [Unity] MARS going forward."
"Using the [Unity] MARS simulation view we're able to quickly iterate content while testing it in a variety of unique environments, all without making a single build."
Jamie Innes, Creative Product Lead, Fictioneers
Pricing
Try Unity MARS free for 45 days
Trial details:
- 45-day free trial
- Cancel any time before the end of the free trial period
- You're automatically subscribed for one year after your trial ends
Buy Unity MARS
- Save 50% with the promo code MARSPROMO for a limited time
- $50/month per license on an annual commitment (or $600/year)
- Works with Unity PE, Plus, Pro, and Enterprise
Frequently asked questions
Pricing, subscriptions and trials
Yes, Unity is required to use Unity MARS. Every subscription tier, including PE, Plus, Pro, and Enterprise, are supported.
Every Unity plan supports Unity MARS. However, regardless of your plan, access to Unity MARS is by paid subscription.
Unity MARS includes a free trial period of 45 days, after which access to Unity MARS is by annual subscription, billed at either $50/month or $600/year.
No, floating licenses are not available at this time.
To manage, view, or disable your Unity MARS subscription, visit id.unity.c om > My Account > My Seats.
To cancel your free trial or turn off automatic renewal, follow these steps.
Compatibility
Unity MARS is built on top of the Unity Editor and works in coordination with AR Foundation. It exists as an additional layer that takes advantage of the data from AR Foundation or other custom data providers to allow creators to build for multiple platforms in a more streamlined and intuitive way. Read more.
Unity MARS supports iOS, Android, Hololens, and Magic Leap.
Unity 2019.4 LTS and above currently offer support for Unity MARS.
Getting Started
Unity MARS documentation can be found here.
Connect with our engineering, product team, and MARS users on the Unity MARS forums here.
We've gathered all our blog posts about Unity MARS on this useful reading list.
Popular features
The simulation system reduces testing time for AR app development. Learn about this system and how creators can use it to rapidly iterate on context-adaptable AR experiences.
Rules is an UI view and method for describing AR layout and behavior concisely and in plain language. Rules provide you with a clear starting point for creating your AR experiences. Learn more in this blog post.
Source: https://unity.com/products/unity-mars
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